Why Do Game Producers Make Much Less Games For Mac
It's like Apple has to buy them up (which they can do) just to make something interesting happen.. Click to expand Simple answer - It is extraordinarily difficult to make a business case for development of a Mac version of a game (I'm talking in the AAA space mostly).. 4 (btw this download of NI DAQmx Base came with C examples only and not LabVIEW, what's with that?) Anyway, after a bit of a learning curve I have the hardware reading voltage (Dev1/ai0:7) doesn't seem as robust as on a PC (sadly) but it is working.. Any feedback would be greatly welcomed thanx lmd2 Trial expert pdf for mac Mac users who want to play games beyond casual titles are a small subset of that subset.. I hope they release a new ATV with gaming functionality, maybe the games can trickle down to the Mac. Hyrule Warriors
It's like Apple has to buy them up (which they can do) just to make something interesting happen.. Click to expand Simple answer - It is extraordinarily difficult to make a business case for development of a Mac version of a game (I'm talking in the AAA space mostly).. 4 (btw this download of NI DAQmx Base came with C examples only and not LabVIEW, what's with that?) Anyway, after a bit of a learning curve I have the hardware reading voltage (Dev1/ai0:7) doesn't seem as robust as on a PC (sadly) but it is working.. Any feedback would be greatly welcomed thanx lmd2 Trial expert pdf for mac Mac users who want to play games beyond casual titles are a small subset of that subset.. I hope they release a new ATV with gaming functionality, maybe the games can trickle down to the Mac. e10c415e6f Hyrule Warriors
Well I have to go to class in a few minutes, but I'm sitting here finally bugged, asking myself why do game studios like Activision and EA skip over the Mac, only to publish their titles 2 years later? I just searched Google for Advanced Warfare Mac, and got these obscure search results: I had to click on the Steam link thinking they finally made it multi-platform.. The latter and Feral Interactive are the ones primarily responsible for bringing Mac versions of games to fruition.. The 6218 is 32 channels SE or 16 differential, but if I try to read 16 channels (Dev1/ai0:15) I get the following error: Error 200077 Specified value for input terminal configuration is not valid for this channel I am attaching a small VI that I have been using to get the hardware up and running.. Now there are exceptions Borderlands: The Pre-Sequel launched the same day on Mac as its Windows and console counterparts thanks to a collaboration between Gearbox, 2K, and Aspyr. Download Yu Gi Oh